Preview Mode Links will not work in preview mode
Welcome! First things first, if you're here to find our new RSS feed, the link is: Adding that to your podcast app of choice will make sure you get our updates. Reach out to us if you need any help!

If you're new here and aren't sure where to start, you can check out this chart to help you figure it out! Once you decide on a season, going to Categories > Episodes on the top right will filter our episodes for you.

This move was a big one for us and wouldn't be possible without our supporters! If you'd like to support us, you can over at!

Apr 6, 2023

This episode carries content warnings for coercion, mind reading, discussion of blood, and uncanny bodily manipulation.

With one mission behind them and a new one approaching quickly, the crew of the Blue Channel finds time to relax in the most unlikely of places. But, as the colorful clouds gathering above remind us, no clear day lasts forever.

This week on PALISADE: I Would Like To Help You Pt. 2 this river...



The Twill: Though many groups have lived on the world of Palisade over the years, the Twill can trace their time on the world back the furthest. Though a first glance appraisal might make one think that their defining trait is the moss that covers much of their bodies and allows them to live on sunlight and water alone, in fact their most unshakable cultural trait is a practice of collaboration, aid, and acceptance. When groups like Advent, Kesh, the New Earth Hegemony, and the Divine Principality left Palisade behind, they often left behind the disaffected or unwanted. It was often, if not always, the Twill who helped these people find sustainable lives on the world, either by blending with the group over generations or through open exchange of goods and information.

The Devotees: A church from the Twilight Mirage that is committed to the worship of the divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one’s pulse and multi-day group picnic outings.

Qui'Err Coalition: The govening body of the Twilight Mirage, comprised by affiliated communes, townships, and other groups across the system's eight worlds. 

New Earth Hegemony: Once, the NEH was massive, galactic-scale power that threatened conquest of The Twilight Mirage. It was reduced to a single fleet—now lost—which provided its inhabitants endless, digital life. 


The Witch in Glass a.k.a. Clementine Kesh (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe.

Griesel Sunset (he/him): Coriolos' father, a zealous Devotee. Currently lives on the Isle of the Broken Key.

Kriminel Kollage (she/her): A young Twill tinkerer who tried to convince her community to help her ressurect the long dead divine, Palisade, and went through with it when they denied tos upport her. 

General Tomorrow Mourning (she/her): Leader of the Qui'Err Coalition's forces en route to the Twilight Mirage.

Saffron Septet (she/her):  A doctor from the Twilight Mirage who lives as a digital consciousness, spread across a number of bodily forms including a heavy Torch Unit, a small motorcycle, and a unique and specially-crafted surgeon body. 

Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. 

The Lost Duchess, Constantina Malady (she/her): Just as it is said, she arrived on a black horse with white fetlocks.


The Twilight Mirage: Created over 5000 years ago by what was then the Divine Empyrean in an effort to protect the Divine Fleet, of which they were a member. The Mirage is a false nebula that obscures the position of its inhabitants both visually and by distorting time and space. Inside, there is now a vibrant and peaceful culture that spans eight planets, orbiting a dark and living Divine sun. 

Hosted by Austin Walker (@austin_walker)

Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000)

Produced by Ali Acampora 

Music by Jack de Quidt (available on bandcamp)

Text by Austin Walker

Cover Art by by aurahack (

With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, TeganEden, Thomas Whitney, viviridian, Voi,

We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. 

This episode was made with support from listeners like you! To support us, you can go to