Jul 15, 2015
Whether you're a brand new listener or a
long time fan, welcome to Friends at the Table, an actual play
podcast about critical worldbuilding, smart characterization, and
fun interaction between good friends.
This season, we'll be using a combination
of games to explore the relationship between individuals, society,
and technology. Oh, and uh, there will be lots of giant robots and
this will happen across two "tiers" of play. First, in a game of
Jeremy Keller's MechNoir,
a team of freelance problem solvers living at the galactic
crossroads will try to keep a massive cold war from going hot.
Then, in a game that will combine elements of Stars
Without Number's "Faction Turn" and the open-ended
roleplaying of Microscope, we'll zoom
out to a higher tier, figuring out what the major organizations of
this universe are up to.
first, extra-long session, Ali Acampora, Keith Carberry, Jack de
Quidt, and Art Tebbel create their MechNoir characters. If you're
itching for more content once you finish listening to this episode,
then check out our "World Generation" episode here.
I've kept the episode out of our main feed because some technical
isues impacted the the quality of the recording (and because the
whole creating-a-sci-fi-universe-from-whole-cloth thing takes quite
a long time.)
Special thanks to Craig Sheldon for
knocking the art out of the park for the second season in a row,
and to all of the fans who have been waiting patiently for this
Keith J Carberry
Intro Music by
Jack de Quidt